Among the precursors of the use of Augmented Reality we can mention two famous brands: the well-known manufacturer of Lego bricks, and the British distribution group Tesco which, even long before the spread of smartphones and tablets, used interactive installations to prevent customers more curious they opened the packages.
Lego has used Augmented Reality to better understand the use of the game contained in the box, realizing the concept of "smart packaging". In a dedicated corner of the shop, having the package framed by a dedicated kiosk, it was possible to see a trailer starting on the attached monitor containing, in the form of animation, the personages involved in the selected box.
Lego ha utilizzato la Realtà Aumentata per far capire meglio l'utilizzo del gioco contenuto nella scatola realizzando il concetto di “smart packaging”. In un angolo dedicato del negozio, facendo inquadrare la confezione da un chiosco dedicato, era possibile vedere partire sul monitor annesso un trailer contenente, sotto forma di animazione, i personaggi coinvolti nella scatola selezionata.
Hashtag keywords: #augmentedReality #AR #smartPackaging #marketing #entertainment #art #medical #surgery #TILLL #TateoBlog
Extract from: Augmented Reality (AR) applications, Tateo’s Interdisciplinary Lifelong Learning Project
Link: https://tateoblog.blogspot.com/2017/05/ar-07-le-applicazoni-della-realta.html
_____________________________________________________________________________
Tateo’s Interdisciplinary Lifelong Learning Project
LEARNING - SHARING - NETWORKING
Learning, knowledge sharing and Communities engagement about: Artificial Intelligence, Augmented / Virtual / Mixed Reality, Automation, Electronics, Computer Science and Information Technology, Mobile Devices, Problem Solving, Readings, Social Media, Simulation, Artificial Vision, Work and Soft Skills
by Tateo Giovanni Battista
_____________________________________________________________________________
Tateo~Blog © September 13 2021




